Tuesday, April 3, 2012

tonight's updates

finishing up this texture and continued work on the middle area.  The next couple days are going to be creating all the different light model variations, post processing, and a decal pass.


Monday, April 2, 2012

some little updates on the station. Still a lot to do




Here is the WIP texture for the rope holder thing that will eventually be apart of a big pulley system.





Here are some WIP textures.  These specific textures tile so that they can be reused on many of the different props.  





Wednesday, March 28, 2012

fast paintover to get dim colors

Here is a fast paintover to try and figure out lighting.  I want some lights coming from under the track as well but I need to block that area in first in max.

Tuesday, March 27, 2012

new scene

This is a new scene I'm working on after work and school.  Cryengine has some very good and some very strange things about it ;p